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Breadcrumb

  1. Home
  2. Curriculum
  3. Subjects
  4. Computer Science

Welcome to Computer Science

Our approach
Year 1
Year 2
Year 3
Year 4
Year 5
Year 6
Year 7
Year 8
Year 9
Year 10
Year 11
Year 11 to 12 Transition Pack
Year 12
Year 13

Primary Intent

Ark Globe Academy Primary is committed to delivering the three strands of the Computing curriculum (Computer Science, Information Technology and Digital Literacy) to ensure our students can thrive in an increasingly digital world. We value the use of technology to teach logical thinking and as a tool to enhance all other areas of learning.

At Globe Primary, students learn the principles of Computer Science and develop the skills to create their own applications. We want our students to create meaningful projects throughout their time and have ownership over what they create. Within Information Technology we ensure all students have a secure understanding of the types of systems that they interact with daily and feel confident understanding the world around then. Developing perseverance to establish a positive culture around mistakes to support debugging is central to our approach to coding. All students are given the opportunity to practice their Digital Literacy through cross-curricular work and explicit teaching of key skills. For example: word processing, spreadsheets, creating images and publishing.
We also want to ensure that students become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

Our Computing curriculum is delivered through the Purple Mash programme from Year 1 to Year 6, which gives our students the opportunity for a diverse and relevant Computing curriculum. The programme emphasises cumulative mastery of the essential knowledge and skills of the three strands of Computing.
 

Secondary & Sixth Form Intent

Our Computer Science curriculum prepares students for university and to be leaders in their community by: 

  1. Enabling students to be safe and ambitious users of technology, allowing them to full access the powerful opportunities they offer
  2. Exposing students to real world problems and developing their ability to solve them using innovative and creative thinking methods
  3. Provoking thought and debate about the positive and negative, legal, ethical and environmental impact technology has on the world we live in

So that students can better understand and change the world with the tools and resources they have access to.

Computer Science News

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Logitech

Ark Globe Academy students collaborate with Logitech

Year 1

Autumn 1 Autumn 2
Online Safety and Grouping and Sorting Pictograms
Spring 1 Spring 2
Lego Builders and Maze Explorers Animated Story Books
Summer 1 Summer 2
Coding Spreadsheets and Technology Outside of School

All Year 1 subjects Next Year 1 Subject - Physical Education

Year 2

Autumn 1 Autumn 2
Coding Online Safety and Spreadsheets
Spring 1 Spring 2
Spreadsheets and Questioning Questioning and Effective Searching
Summer 1 Summer 2
Creating Pictures Making Music and Presenting Ideas

All Year 2 subjects Next Year 2 Subject - Physical Education

Year 3

Autumn 1 Autumn 2
Coding Online Safety
Spring 1 Spring 2
Spreadsheets and Touch Typing Emails
Summer 1 Summer 2
Emails Simulations and Graphing

All Year 3 subjects Next Year 3 Subject - Physical Education

Year 4

Autumn 1 Autumn 2
Coding Online Safety
Spring 1 Spring 2
Spreadsheets Writing for Different Audiences
Summer 1 Summer 2
Lego and Animation Effective Search

All Year 4 subjects Next Year 4 Subject - Physical Education

Year 5

Autumn 1 Autumn 2
Coding Online Safety and Spreadsheets
Spring 1 Spring 2
Spreadsheets and Databases Game Creator
Summer 1 Summer 2
3D Modelling Concept Maps

All Year 5 subjects Next Year 5 Subject - Physical Education

Year 6

Autumn 1 Autumn 2
Coding Online Safety and Spreadsheets
Spring 1 Spring 2
Blogging Text Adventures
Summer 1 Summer 2
Networks Quizzing

All Year 6 subjects Next Year 6 Subject - Physical Education

Year 7

Autumn 1 Autumn 2

Using MS 365 (Teams, Emails, OneNote) and Impact of technology

Using media – Gaining support for a cause

Spring 1 Spring 2
Computer Systems (Hardware) Computer Systems (Software)
Summer 1 Summer 2
Programming essentials in Scratch 1 Programming essentials in Scratch 2

All Year 7 subjects Next Year 7 Subject - Physical Education

Year 8

Autumn 1 Autumn 2

Introduction to Python programming 1

Introduction to Python programming 2

Spring 1 Spring 2
Data Representation (numbers)  Data Representation (text) 
Summer 1 Summer 2
Modelling data - Spreadsheets 1 Modelling data - Spreadsheets 2

All Year 8 subjects Next Year 8 Subject - Physical Education

Year 9

Autumn 1 Autumn 2

Python programming with sequences of data 1

Python programming with sequences of data 2
Spring 1 Spring 2
Data Representation (images)  Data Representation (sound) 
Summer 1 Summer 2
Networks 1 Networks 2

All Year 9 subjects Next Year 9 Subject - Physical Education

Year 10

Autumn 1 Autumn 2

Architecture of the CPU, Secondary Storage, Units, and Data Storage

Programming Fundamentals, Data Types and Additional Programming Techniques

Spring 1 Spring 2

Units, Data Storage, Compression, Networks and Topologies, and Wired and Wireless Networks, Protocols and Layers 

Additional Programming Techniques and Defensive Design

Summer 1 Summer 2

Architecture of the CPU, CPU Performance, Embedded Systems, Networks and Topologies, Wired and Wireless Networks, Protocols and Layers, and Threats to Systems and Networks 

Sorting and Searching Algorithms, Defensive Design and Testing 

All Year 10 subjects Next Year 10 Subject - Physical Education

Year 11

Autumn 1 Autumn 2

Operating Systems, Utility Software, Ethical, Legal, Cultural and Environmental Impact, Languages and Integrated Development Environment (IDE) 

Additional Programming Techniques and Sorting and Searching Algorithms 

Spring 1 Spring 2

Identifying and Preventing Vulnerabilities and Ethical, Legal, Cultural and Environmental Impact 

Revision
Summer 1 Summer 2
Summer GCSE Exams Summer GCSE Exams

All Year 11 subjects Next Year 11 Subject - Physical Education

Year 11 to 12 Transition Pack

  • Ark Globe KS5 Computer Science Y11 to Y12 Transition Booklet (1.47 MB)

Year 12

Autumn 1 Autumn 2

Structure and function of the processor, Types of Processor; Input, output and storage; and Systems Software

Programming Techniques, Data Types, Data structures, and Boolean Algebra

Spring 1 Spring 2

Applications Generation, Software Development, and Types of Programming Language

Compression, Encryption and Hashing, Databases, and Networks

Summer 1 Summer 2

Web Technologies and Algorithms

Legislation; Moral and ethical issues; Thinking Abstractly; Thinking Ahead; Thinking procedurally; Thinking Logically; Thinking concurrently; Computational methods; and UNIT 3 Introduction 

All Year 12 subjects Next Year 12 Subject - Biology

Year 13

Autumn 1 Autumn 2

Unit 3 (NEA); Types of Programming Language; and Programming techniques

Unit 3 (NEA), Algorithms and Databases

Spring 1 Spring 2
Complete and submit Unit 3 (NEA)  Revision
Summer 1 Summer 2
Summer Exams Summer Exams

All Year 13 subjects Next Year 13 Subject - Biology

  • Chemistry
  • Design and Technology
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0207 407 6877

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